The turn
Everyone takes turns. You get 30 seconds to move, aim, and fire one shot. The last player or team standing wins. Falling off the bottom of the map is fatal.
Wind
The arrow at the top shows where the wind blows and how hard (0 to 10). It bends every shot, so aim into it.
Delay
Heavy shots and items add delay. The player with the least delay goes next, so light shots mean more turns.
Sudden death
If a match drags on, all damage is boosted by 50%, then doubled, so someone always wins.
SS and crates
Deal or take damage to fill the SS gauge, then press 3 for your special shot. Crates drop from the sky: walk into one or hit it with a blast to grab an item.